How Obsession Helps and Hurts Path of Exile

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The recent announcement of Diablo Immortal sent quakes of doubt, hesitation, and anger throughout much of the games community. Despite its best intentions, Blizzard’s initial news of a Diablo mobile game hit the ground with a thud, and the weeks it spent scrambling to salvage the situation didn’t help matters. Disappointed and left without direction, many Diablo 3 players who were looking forward to a potential sequel instead looked elsewhere to get their ARPG fix, eventually finding solace in Path of Exile, with PoE’s community welcoming them with open arms.

Path of Exile is an online ARPG developed and published by New Zealand-based Grinding Gear Games, released on PC in 2013, ported to the Xbox One in 2017, with a PS4 release sometime early 2019. It features six character archetypes with an unlockable seventh, abundant skills with complex methods of enhancing or changing them, and an extensive and memetic skill tree that has amazed and scared newcomers for years. Its newest league, Betrayal, has players teaming up with new allies against a mysterious faction called the Immortal Syndicate.

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